home *** CD-ROM | disk | FTP | other *** search
/ Tricks of the 3D Game Programming Gurus / gurus.iso / DirectX / dx9sdkcp.exe / SDK (C++) / Bin / DXUtils / Visual Studio 6.0 Wizards / Source Code / Cstm2Dlg.h < prev    next >
Encoding:
C/C++ Source or Header  |  2002-11-12  |  1.5 KB  |  62 lines

  1. #if !defined(AFX_CSTM2DLG_H__FD0D3670_3362_4FA7_ACCE_EE3DD80EDBA6__INCLUDED_)
  2. #define AFX_CSTM2DLG_H__FD0D3670_3362_4FA7_ACCE_EE3DD80EDBA6__INCLUDED_
  3.  
  4. // cstm2dlg.h : header file
  5. //
  6. #include "chooser.h"
  7.  
  8. /////////////////////////////////////////////////////////////////////////////
  9. // CCustom2Dlg dialog
  10.  
  11. class CCustom2Dlg : public CAppWizStepDlg
  12. {
  13. // Construction
  14. public:
  15.     CCustom2Dlg( CDialogChooser* pChooser );
  16.     virtual BOOL OnDismiss();
  17.     void RemoveAllKeys();
  18.  
  19.     CDialogChooser* m_pChooser;
  20.     BOOL m_bDlgInited;
  21.  
  22.     BOOL m_bShowBlank;
  23.     BOOL m_bShowTriangle;
  24.     BOOL m_bShowTeapot;
  25.  
  26. // Dialog Data
  27.     //{{AFX_DATA(CCustom2Dlg)
  28.     enum { IDD = IDD_CUSTOM2 };
  29.     CStatic    m_Background;
  30.     CStatic    m_Preview;
  31.     BOOL    m_bD3DFont;
  32.     BOOL    m_bXFile;
  33.     //}}AFX_DATA
  34.  
  35.  
  36. // Overrides
  37.     // ClassWizard generated virtual function overrides
  38.     //{{AFX_VIRTUAL(CCustom2Dlg)
  39.     protected:
  40.     virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
  41.     //}}AFX_VIRTUAL
  42.  
  43. // Implementation
  44. protected:
  45.     void UpdateInfo();
  46.  
  47.     // Generated message map functions
  48.     //{{AFX_MSG(CCustom2Dlg)
  49.     virtual BOOL OnInitDialog();
  50.     afx_msg void OnShowBlank();
  51.     afx_msg void OnShowTeapot();
  52.     afx_msg void OnShowTriangle();
  53.     //}}AFX_MSG
  54.     DECLARE_MESSAGE_MAP()
  55. };
  56.  
  57.  
  58. //{{AFX_INSERT_LOCATION}}
  59. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  60.  
  61. #endif // !defined(AFX_CSTM2DLG_H__FD0D3670_3362_4FA7_ACCE_EE3DD80EDBA6__INCLUDED_)
  62.